Abyss Rising

ABYSS RISING

Product Title:
Abyss Rising
Product Type:
Booster Pack
Set Size:
100
Launch Date:
11/09/12
Konami Tournament

Legal Date:
11/09/12
MSRP:
$3.99 per pack

At the ocean floor, thousands of feet beneath the surface, lies the Abyss – a region of total darkness and unexplored mysteries that covers most of the Earth. Here, among the giant squid and other sea monsters, swim mermaids and mermen, untroubled by the world above.

But now, this great nation is rising to the surface – to fight for you in your Duels! And when it’s time to fight, these lords and ladies of the deep will strap on their chainmail armor, and march into battle as the heavily-armored Mermails of the Abyss!

Three-dimensional thinking comes naturally to Mermails, and you can see it in their fast and free-flowing battle tactics. Mermail strategy is based on exchanging the Mermails you have for the Mermails you want – whether on the field, in your hand, in the Graveyard, or even in your Deck.

The Mermail military is divided into three parts: mermaids, mermen, and mermonsters.

Mermail Abyss mermaids get you other Mermails when the mermaid goes to the Graveyard:

Mermail Abysslinde summons a Mermail from your Deck when destroyed.
Mermail Abyssgunde summons a Mermail from your Graveyard when discarded.
Mermail Abysshilde summons a Mermail from your hand when sent to the Graveyard.

Some Mermail Abyss mermen let you discard WATER monsters for powerful effects:

Mermail Abyssturge lets you discard to add a WATER monster from your Graveyard to your hand.
Mermail Abysspike lets you discard to add a WATER monster from your Deck to your hand.

And finally, Mermail Abyss mermonsters are gigantic sea monsters from the ocean depths, trained to serve in the Mermail army, like Mermail Abyssmegalo!

The trick is to combine these monsters together, and get their effects to work off each other. For example, with Abysspike on the field, discard Abyssgunde or Abysshilde to activate Abysspike’s effect, to grab a monster of your choice from your Deck. As a bonus, the mermaid you discarded activates HER effect, so you also summon a Mermail from your Graveyard or hand. You’ve just turned 2 monsters into 3!

The Siren Song of Mermail Abysslinde

Mermail Abysslinde is the key card of any Mermail Deck. When she’s destroyed while on the field, you can Special Summon any “Mermail” monster from your Deck – of any Level.

Mermail strategy lets you use Mermail Abysslinde to summon monsters to the field again and again! Here are some key strategy tips for Mermail Abysslinde to get you started:

Abysslinde has no Level restrictions on her ability to summon. You can even summon Level 7 mermonsters like Mermail Abyssmegalo!
Abyss Spells and Traps, like Abyss-squall and Abyss-sphere, can Special Summon Mermails from the Graveyard or Deck, but those monsters’ effects are negated while they’re on the field. Since Abysslinde activates her effect in the Graveyard, you STILL get her effect when she’s destroyed, even though her effects on the field were negated.
Even better, Abyss-squall and Abyss-sphere automatically destroy whatever they Summon, at the end of the turn. Even if Abysslinde isn’t destroyed by battle, or by your opponent’s cards, your own Trap effects will destroy her and activate her effect.
Instant Megalo Combo: Activate Abyss-squall or Abyss-sphere during your opponent’s turn, summoning Abysslinde. During their End Phase, Abysslinde will be destroyed by your own Trap effect, and you can summon Mermail Abyssmegalo, so it will be ready to attack during your turn!
If you have Abysslinde in your Graveyard, you can get her back in the fight by discarding her sisters (Abyssgunde or Abysshilde) in order to summon a mermonster like Abyssmegalo, or to activate the effects of mermen like Abyssturge and Abysspike. When she’s destroyed again, you can summon yet another monster from your Deck!

Mermail Xyz

Mermails have powerful tools to help them summon high-Ranking Xyz Monsters. You can use Lemuria, the Forgotten City to give each WATER monster you control an extra Level for every WATER monster you have on the field. Then you can fine-tune the Levels you need by banishing Mermail Abyssmander to give them an extra +1 or +2 Levels. Getting exactly the monster Levels you wanted has never been easier!

These Level-adjusting tricks are extra powerful combined with Abyss-squall, which summons 3 Mermails from your Graveyard. Get 3 Mermails of the same Level, use Lemuria to give them each another +3 Levels, then use Abyssmander to give them 1 or 2 more. You can easily get 3 monsters on the field ranging anywhere from Level 7 to Level 10, opening the door to gigantic Xyz Monsters like Number 9: Dyson Sphere (available in Abyss Rising) and Superdimensional Robot Galaxy Destroyer (from Return of the Duelist).

Mermail-Atlantean Alliance?

Atlantean monsters (from the Realm of the Sea Emperor Structure Deck) have special tactical abilities that activate when sent to the Graveyard to activate a WATER monster’s effect. Several Mermail monsters make good combos with these Atlanteans:

Discard an Atlantean to activate a merman’s effect like Mermail Abyssturge or Mermail Abysspike. You’ll get your merman’s effect plus the Atlantean’s tactical ability to destroy an opponent’s card or add another Sea Serpent to your hand.
Discard 2 Atlanteans to summon Mermail Abyssmegalo. Now you have a gigantic mermonster in play, and you activate two Atlantean tactical abilities.
Tribute your Atlanteans from the field to activate Mermail Abyssmegalo’s effect, letting it attack more than once during your turn.
Even though your mermen monsters are Fish-Type, your mermonsters are Sea Serpent-Type, just like the Atlanteans, so your Atlantean Dragoons can grab Mermail Abyssmegalo (and future mermonsters) right out of your Deck.

What other deep-sea combinations could be unleashed if these two undersea powerhouses join forces? Find out by making your own voyage of discovery!

The Power of Prophecy

The history of the Prophecy monsters continues to unfold! These new Spellcasters first appeared in Return of the Duelist, and are moving forward with their quest to assemble the world’s most powerful Spellbooks.

Three new Spellbooks have been added to the Prophecy collection:

Spellbook of Eternity returns a banished Spellbook to your hand. This lets you re-use your Spellbooks after powering up your High Priestess of Prophecy, Emperor of Prophecy, or Prophecy Destroyer.
Spellbook of Fate lets you bounce a Spell/Trap back to the hand, change a monster’s battle position, or banish an opponent’s card.
Spellbook Library of the Heliosphere lets you see the top 2 cards of your Deck, and add any Spellbooks you find to your hand.

As their Spellbook libraries grow larger, the Prophecy monsters have organized and protected their Spellbooks, by constructing The Grand Spellbook Tower! This Field Spell Card lets you draw a card during your Standby Phase, by returning a Spellbook from your Graveyard to your Deck. If The Grand Spellbook Tower is ever destroyed, its builders will seek retribution, allowing you to immediately Special Summon a Spellcaster from your hand or Deck!

The Grand Spellbook Tower is huge, and includes many rooms, like the Spellbook Star Hall. This Continuous Spell Card gives a permanent +100 ATK to your Spellcasters each time you activate a Spellbook card. Since you can have more than one Spellbook Star Hall in play at a time, you can quickly accumulate a bonus to all your monsters of +1000 ATK or more! If a Star Hall is destroyed, your Spellcasters will certainly investigate, and you can add a Spellcaster from your Deck to your hand.

Besides their new Spellbooks, and the libraries they are constructing to hold them, new Prophecy monsters are available for your Deck in Abyss Rising:

Empress of Prophecy reveals the top 5 cards of your Deck, and lets you destroy 1 monster on the field for each “Spellbook” card revealed. Since Prophecy monsters are all about foretelling the future, you can also dictate your own fate by re-arranging the order of the cards on top of your Deck! If you place 2 Spellbook cards on top, you’re guaranteed to draw 2 cards when you use your Spellbook Library of the Heliosphere.
Emperor of Prophecy lets you take control of your opponent’s monsters.
You can banish Justice of Prophecy to grab a high-Level Spellcaster and a Spellbook from your Deck.

Look for more Prophecy and Spellbook cards in the upcoming Cosmo Blazer booster set, as the Prophecy continues to unfold!

Classic Colossus

Get ready for a new spin on an old favorite! Giant Soldier of Steel is a Rank 3 Xyz Monster that re-imagines the classic Giant Soldier of Stone. Created from 2 Level 3 Rock-Type monsters, Giant Soldier of Steel is immune to all other monsters’ effects. And as a Quick Effect, you can detach one of its Xyz Materials to make yourself immune to your opponent’s effect damage this turn, AND boost Giant Soldier of Steel by +1000 DEF.

And since it’s a Rock-Type monster, you can also combine it to perform a classic maneuver, as you Attack the Moon!

Cards For Every Deck

Abyss Rising has many cards that work great in ANY Deck. Here are some of our favorites:

Tired of seeing your opponent use the same Spells and Traps that you are? Take a good look at Retort – the ultimate silver bullet for copy-cat gameplay! When your opponent uses a Spell or Trap that you already have in your Graveyard, Retort will negate their Spell/Trap activation, AND return your copy of that same card back to your hand. If you’re tired of seeing cards like Mirror Force or Mystical Space Typhoon, Retort is the answer you’ve been looking for.

That Wacky Alchemy! is a powerful Trap Card that can destroy any face-up monster on the field. All that is required is for an opponent’s face-up Spell Card to go to the Graveyard. This can happen when their Equip or Continuous Spell Cards are destroyed, but you can also activate this card when their Normal Spells and Quick-Play Spells resolve, because when that happens, those Spell Cards are also sent from the field to the Graveyard!

Memory of an Adversary allows you to permanently take control of a monster that attacks you. You take damage equal to the monster’s ATK when you activate this Trap Card, but it’s a small price to pay, because the monster is banished from the field, then returns to YOUR side of the field at the end of your opponent’s next turn.

Forbidden Dress is the latest in the “Forbidden” series of Quick-Play Spell Cards. This card makes it so that one monster cannot be targeted or destroyed by card effects for that turn. You can also use it to lower a monster’s ATK by 600, which can flip one battle result from defeat into victory by weakening your opponent’s monster!

Whether you’re building a Mermail Deck, improving your Atlantean Deck, powering up your Prophecy monsters, sweetening your Madolche Deck, or looking for powerful new cards to add to another Deck you’re already using, Abyss Rising will be your #1 place to go this fall!

Abyss Rising contains 100 cards:

48 Common Cards
20 Rare Cards
14 Super Rare Cards
10 Ultra Rare Cards
8 Secret Rare Cards

Yugioh’s Next Wave of Tins!!


Ninja Grandmaster Hanzo Collectible Tin

Product Title:
Ninja Grandmaster Hanzo Collectible Tin
Product Type:
Collectible Tin
Launch Date:
10/30/12
Konami Tournament

Legal Date:
10/30/12
MSRP:
$19.99

(Caught you by surprise, didn’t we?)

Ninjas! Nobody ever sees them coming. And nobody expected the Ninja Grandmaster Hanzo Collectible Tin. But it IS real – if you can find it, before it vanishes in a puff of smoke!

Do you have the strength and skill of a master Ninja? Of course you don’t! But that’s okay, because Hanzo will train you to battle with the cunning and experience of a Ninja Grandmaster:
To have maximum power!
To guide you to victory!
To shock your opponents!
To rescue you from the jaws of defeat!
To be sneaky and devious!
All the things that make true Ninjas the deadliest fighters in the world.

The Ninja Grandmaster Hanzo Collectible Tin includes:

1 Photon Shockwave booster pack, plus 2 packs of Order of Chaos and 2 packs of Galactic Overlord
1 Secret Rare Ninja Grandmaster Hanzo
1 Super Rare Maxx “C”
1 Super Rare Tour Guide From the Underworld
1 Super Rare Number 16: Shock Master
1 Super Rare Rescue Rabbit

All packed in a special box – a box of metal smoke!

Hieratic Sun Dragon Overlord of Heliopolis Collectible Tin

Product Title:
Hieratic Sun Dragon Overlord of Heliopolis Collectible Tin
Product Type:
Collectible Tin
Launch Date:
10/30/12
Konami Tournament

Legal Date:
10/30/12
MSRP:
$19.99

Open with caution! Like Pandora’s Box of legend, this tin holds powers from the dawn of time – powers that humans were never meant to control!

Only a master Duelist can properly harness the strength of these monsters, and win control of the greatest champions of history’s mightiest Decks, including the heavenly Hieratics and the malevolent Malefics!

The Hieratic Sun Dragon Overlord of Heliopolis is the supreme ruler of his pantheon, and stands ready to give some of that power to you – if you deserve it.

Are you prepared? Find out, and wield the powers of creation:
Rain fire from the skies!
Use the seas to flood your enemies!
March forth with an invincible army!
Unleash an endless stream of vermin to plague your foes!
Or simply trample them beneath one of the largest dragons that has ever lived!

The Hieratic Sun Dragon Overlord of Heliopolis Collectible Tin includes:

1 Photon Shockwave booster pack, plus 2 packs of Order of Chaos and 2 packs of Galactic Overlord
1 Secret Rare Hieratic Sun Dragon Overlord of Heliopolis
1 Super Rare Malefic Truth Dragon
1 Super Rare X-Saber Souza
1 Super Rare Leviair the Sea Dragon
1 Super Rare Rescue Rabbit

But be careful when opening – because you might not be able to put all this power back inside!

Realm of the Sea Emperor Structure Deck

Realm of the Sea Emperor Structure Deck

Product Title:Realm of the Sea Emperor Structure DeckProduct Type:Structure DeckSet Size:40Launch Date:10/16/12Konami Tournament Legal Date:10/16/12MSRP:$9.99 per box

Atlantis! The legendary undersea kingdom is about to rise again. And this time, YOU will lead it, to reclaim its ancient glory! As the new Sea Emperor, all the forces of the Atlantean army are yours to command: infantry, archers, cavalry, and the mighty Sea Dragon called Poseidra! Remember – whoever rules the seas, rules the world!

 

Atlantis’ Secret Military

Hidden beneath the waves, Atlantis has been building a powerful and organized military for centuries. Atlantean soldiers practice special tactics that make them stronger when they work with other WATER monsters. This gives them special abilities that work when they are sent to the Graveyard to activate a WATER monster’s effect:
Atlantean Dragoons adds a Sea Serpent from your Deck to your hand.
Atlantean Marksman destroys 1 opponent’s face-down card.
Atlantean Heavy Infantry destroys 1 opponent’s face-up card.

These tactical abilities are in addition to the monsters’ regular powers that they get while they’re on the field.

Use these monsters to activate the effects of some of the most ferocious sea monsters to swim the seven seas, like Mermail Abyssmegalo (from Abyss Rising) or Poseidra, the Atlantean Dragon (included in the Realm of the Sea Emperor Structure Deck)! This will give you that sea monster’s power AND activate your soldiers’ tactical abilities at the same time.

 

Atlantis’ Secret Weapon

But the REAL star of this Structure Deck is Atlantis’ super-secret weapon: the Call of the Atlanteans! This incredible Quick-Play Spell Card lets you Summon THREE Level 3 or lower Sea Serpents from your Graveyard. And unlike similar cards, the Special Summon is permanent and has no restrictions on what the monsters can do– they don’t go away at the end of the turn, they can attack right away, and you can use them for whatever you want!

The armies of Atlantis are so vast that many other strategies and tactics are waiting to be mastered. So be sure you don’t get stranded when the tide rolls out, because the throne of Atlantis is waiting for you!

Realm of the Sea Emperor Structure Deck contains:

37 Common Cards
1 Ultra Rare Card
2 Super Rare Cards
1 Rulebook
1 Game Mat
1 Dueling Guide

Return of the Duelist!


Just in at the shop! The new Yu-Gi-Oh set Return of the Duelist! Rather than reinvent the wheel and try to write it up myself, I’ll let our distributor tell you about it:

In Return of the Duelist, players will be kept busy as they scramble to get all the cards for 6 new Deck themes. Duelists will also want to get their hands on the first of a new series of elemental boss monsters. Nostalgic fans and players will also want to get the new cards from Yu-Gi-Oh! GX featured in Return of the Duelist that can combo with cards and themes found in the Ra Yellow Mega-Pack. Cards from Return of the Duelist will boost Decks when combined with cards in Order of Chaos and Abyss Rising (coming in November). The 100-card complete set includes: 48 Common Cards, 20 Rare Cards, 14 Super Rare Cards, 10 Ultra Rare Cards, 8 Secret Rare Cards.

Honestly, how secret can those cards be if they’re all blabbin’ about ‘em in the solicitation info? Anyway, the boxes are here, we got ‘em, and we even have a cool Yu-Gi-Oh prize to give away at a future tournament! Watch this space for further details!

Yu-Gi-Oh: Return of the Duelest

Return of the Duelist
Product Title:
Return of the Duelist
Product Type:
Booster Pack
Set Size:
100
Launch Date:
8/28/12
Konami Tournament Legal Date:
8/28/12
MSRP:
$3.99 per pack

The Magician!
The High Priestess!
The Hierophant!

Long before the modern age of Dueling, these names (and many more) had special power when placed on cards. The wisest mystics spent centuries trying to see into the future, using the power of these cards. Each one had a special meaning – to those with the insight to understand.

Now, these cards take on a life of their own, as the Prophecy monsters enter the Yu-Gi-Oh! TRADING CARD GAME!

 

The Power of Prophecy

Prophecy monsters are a new kind of Spellcaster, who are searching for the deepest secrets of creation. They already possess the fortune-telling power of the cards (since they came from cards themselves). Now they’re aiming for a new source of power: Spellbooks.

Four great Spellbooks are already under their control, giving them Power, Life, Wisdom, and Secrets. ANY Spellcaster can use these Spellbooks, but if you can match the Spellbooks to the Prophecy monsters that closely match their effects, you can double their effectiveness.

 

The more your Prophecy monsters combine their knowledge, the stronger they can get. With the right monsters in play, you can use just 1 Spellbook to activate all of their abilities, then shuffle it back into the Deck and retrieve it once again. Knowledge is power!

And just using a Spellbook will let you Tribute Temperance of Prophecy to Summon a Level 5 or higher DARK or LIGHT Spellcaster straight out of your Deck. So what will it be: Dark Magician? Endymion, the Master Magician? Or the new High Priestess of Prophecy?

Return of the Duelist is just the opening hand for these card-based monsters. It’s time to stack the Deck against your opponents, because the next card you draw might be the final key you’ve been looking for!

 

The Machines Are Taking Over!

You thought it was just a harmless little sprocket. You thought it was just a cute little Machine that could never harm a fly. You were wrong. The seemingly harmless Geargiano from Generation Force has spent the last year calling all of its friends, and now they’ve finally shown up to the party.

Led by the mysterious super-bot with the slick shades, Gear Gigant X, they wage an unending war against urban decay, constantly assembling new soldiers to take to the streets and blow away abandoned lots and condemned buildings. If you’ve been looking to rebuild your game from the ground up, take the Geargia for a spin!

Tank with Tools! Winning Wink! Cool Shades! Super Shields! The Need
for Speed!

 

These Cards Cannot Be

Time itself is out of control! Now you can add some of the most famous artifacts from history to your Deck, like the Moai statues of Easter Island and the giant stone heads of the Olmecs. But by going back in time to get them, you’ve altered history! Now, ancient humans have acquired technology there’s no way they could have, and chronological anomalies have crept into the time stream, resulting in the Chronomaly monsters – monsters that should not exist, but somehow do.

Crystal skulls and golden gliders are weird enough, but they’re nothing compared to the Inca stone superfortress hovering in the sky. Time’s gone upside-down!

 

Snack Time

Got the munchies? Check out the snack that never stops: the Madolche! (That’s a magical variation on the Italian word for “sweet”.) When Madolche monsters get destroyed, they go back into your Deck instead of to the Graveyard – because there’s always room for dessert! If you control their Madolche Chateaux, made of gingerbread and pastry, then your Madolche go back to your hand instead of to your Deck, so you can summon them again. Leave room for seconds!

With no monsters in your Graveyard, this Deck is a great combo with Guardian Eatos, which requires a monster-less Graveyard to Summon. (Who knew Eatos had such a sweet tooth!)

 

More GX Cards

If you’re looking for more Yu-Gi-Oh! GX cards to go with your cards from Legendary Collection 2: The Duel Academy Years and Ra Yellow Mega-Pack, look no further! Return of the Duelist includes 2 new GX cards: Miracle Contact and Advanced Dark.

Miracle Contact lets you Special Summon any “Elemental HERO” Fusion Monster that specifically requires Elemental HERO Neos as a Fusion Material. But the great thing about Miracle Contact is that you can use Fusion Materials from your hand, field, OR Graveyard, and you can completely ignore all of the Fusion Monster’s other specific requirements! Anything from Elemental HERO Dark Neos to Elemental HERO Neos Knight will now be at your fingertips.

Advanced Dark turns all of your Crystal Beasts into the sinister, DARK versions seen in later episodes of Yu-Gi-Oh! GX. Besides becoming DARK monsters, your Crystal Beasts will allow you to avoid battle damage to your Life Points by sending Crystal Beasts from your Deck to the Graveyard – where you can use them with Crystal Blessing or Rainbow Gravity. Advanced Dark also allows your Rainbow Dragon and Rainbow Dark Dragon to negate the effects of monsters they destroy.

So get ready to get your game on – again!

 

Bigger Is Better!

Finally, there are 2 cards in Return of the Duelist that reward you for thinking big. Really, REALLY BIG.

First there’s Superdimensional Robot Galaxy Destroyer – a big, big monster with a big, big name! This Rank 10 Xyz Monster hits the field with 5000 Attack Points – the biggest Xyz Monster ever! Spells and Traps won’t stop it either, since you can use its effect to destroy ALL of your opponent’s Spells and Traps – and they can’t do anything about it!

Second, we’ve got Advance Zone. This Continuous Spell Card rewards you for Tributing, based on the number of monsters you Tributed for Tribute Summons this turn.
If you Tributed one monster, you can destroy a Set card of your opponent’s.
If you Tributed two monsters, you get the first effect AND you draw a card.
If you Tributed three monsters, you get the previous two effects AND return a monster from your Graveyard to your hand.
You can even activate Advance Zone after you’ve Tribute Summoned – it still counts the monsters you’ve Tributed this turn! Advance Zone is a powerful new weapon to help Tribute-heavy decks like Steelswarm, Monarchs, Dragons, or anything that runs high-level monsters, like the Egyptian God Cards!!!

 

Return of the Duelist contains 100 cards:

48 Common Cards
20 Rare Cards
14 Super Rare Cards
10 Ultra Rare Cards
8 Secret Rare Cards

Legenday Collection 3: Yugi’s World

Legendary Collection 3: Yugi’s World

Product Title:
Legendary Collection 3: Yugi’s World
Product Type:
Collector’s Set
Set Size:
313
Launch Date:
10/02/12
Tournament Legal Date:
10/02/12
MSRP:
$29.99

The Seal of Orichalcos!

The most long-awaited card in the history of Dueling is FINALLY here!

During Season 4 (“Waking the Dragons”) of the original Yu-Gi-Oh! TV series, this ultimate weapon of ancient Atlantis cut a path right through our heroes, and became legendary as one of the most powerful cards in existence.

The Seal of Orichalcos is a Field Spell card with three key powers:
1. Gives all your monsters +500 Attack Points.
2. Highly resistant to removal from the field.
3. Allows your stronger monsters to protect your weaker ones.

Each box of Legendary Collection 3: Yugi’s World comes with a Seal of Orichalcos of your very own, with all three of these powers – and it’s 100% tournament legal!

 

Classic Series Mega-Packs

One of the most popular items in last year’s Legendary Collection was the new concept of Mega-Packs, bursting with 3 foil cards per pack from a gigantic mega-set.

This time, we’re giving classic Yu-Gi-Oh! the Mega-Pack treatment! Each copy of Legendary Collection 3: Yugi’s World comes with five 9-card Mega-Packs, each with 1 Secret Rare, 1 Ultra Rare, 1 Super Rare, 1 Rare, and 5 Common cards per pack, from the biggest Yu-Gi-Oh! TCG booster set ever created.

Highlights of this 306-card mega-mega-set include:

  • Over one hundred of Yugi’s most famous Monsters, Spells, and Traps.
  • Famous cards from some of Yugi’s most notorious enemies, including Pegasus, Bakura, Rafael, and Marik.
  • Secret Rare versions of legendary cards that have stood the test of time, like Mirror Force, Solemn Judgment, Seven Tools of the Bandit, Mystical Space Typhoon, Book of Moon, Dark Hole, and Black Horn of Heaven.
  • Secret Rare versions of many ‘recruiter’ monsters like Mystic Tomato, Giant Rat, UFO Turtle, Shining Angel, Mother Grizzly, Flying Kamikari #1, and Pyramid Turtle.
  • Ultra Rare versions of almost every Gravekeeper’s card.
  • Foil up your Deck, with foil versions of Heavy Storm, Monster Reborn, Bottomless Trap Hole, Upstart Goblin, Chaos Sorcerer, Dragged Down into the Grave, Reckless Greed, and Raigeki Break.
  • Easy-to-get, common versions of popular tournament-level classic-era and classic-themed cards, including Chain Disappearance, Gold Sarcophagus, Solemn Warning, and Soul Taker.
  • Many cards from a decade ago reprinted in their original rarities. If you were too young to collect these cards when they first came out, now you have a second chance to get a Super Rare Reinforcement of the Army, an Ultra Rare Morphing Jar or Royal Decree, or even a Secret Rare Dark Magician Girl.
  • The biggest Yu-Gi-Oh! TCG booster set EVER – over 300 cards.
  • Intimidated by the set size, but looking to foil out your Deck? Fear not! These packs are designed so that popular tournament-level cards will be easier to pull.
  • All cards printed with updated text that’s easier to understand.

 

Extra Bonus Cards & Tokens

In addition to five Mega-Packs and The Seal of Orichalcos, each box comes with 6 additional Ultra Rare cards:

  • A NEW Token depicting the Emissary of Darkness – the Token monster summoned by Gorz the Emissary of Darkness, featuring special art showing the Emissary as it appeared in the Yu-Gi-Oh! R manga series.
  • TWO NEW Tokens depicting the cuddly Kuriboh – two different art versions of one of Yugi’s most iconic monsters.
  • THREE monsters celebrating three of Yugi’s most fearsome foes: Bakura’s Dark Necrofear, Rafael’s Guardian Eatos, and the Big Five’s Five-Headed Dragon!

 

Collapsible Hard-Surface Game Board

It’s not just a Game Mat, it’s a hard-surface Game Board! This fold-up, double-sided Game Board gives you a durable and portable way to Duel – and Duel in style!

First of its kind to release anywhere in the world, the Game Board folds up to easily fit in your backpack or binder, and folds out to give you a durable, flat, steady surface to Duel on. One side features Yugi – King of Games, the other is emblazoned with the image of the Orichalcos.

 

Become the Tenth Disciple of the Orichalcos!

You watched as Nine Duelists used The Seal of Orichalcos: Gurimo, Mai, Alister, Rafael, Valon, Weevil, Rex, Dartz… and Yugi himself!

Now, after ten years of Yu-Gi-Oh! in North America, a tenth Duelist will unleash the power of The Seal – and that tenth Duelist will be YOU.

Do not deny the power of the Orichalcos!

 

Each Legendary Collection 3: Yugi’s World contains 52 cards:

1 Ultra Rare The Seal of Orichalcos
1 Ultra Rare Five-Headed Dragon
1 Ultra Rare Dark Necrofear
1 Ultra Rare Guardian Eatos
3 Ultra Rare Tokens – 2 with Kuriboh and 1 with the Emissary of Darkness
1 collapsible, hard-backed, double-sided Game Board
5 Legendary Collection 3 Mega-Packs, each with 1 Secret Rare, 1 Ultra Rare, 1 Super Rare, 1 Rare, and 5 commons PER PACK.

GRAND TOTAL PER BOX: 5 Secret Rares, 9 Ultra Rares (including The Seal of Orichalcos), 3 Ultra Rare tokens, 5 Super Rares, 5 Rares, 25 Commons, plus the collapsible double-sided Game Board!